These tools allow games from various Paradox Interactive games to be continued in other Paradox Interactive games. Using these tools, a game can be played from Europa Universalis 4, to Victoria 2, to Hearts of Iron 4. They also work with the official Crusader Kings II to Europa Universalis 4 converter, the unofficial Crusader Kings 2 to Europa Universalis 4 converter, and the Hearts of Iron 4 to Stellaris converter.
Vic2 to HoI4
This converter is still under development. It is documented on the Hearts of Iron 4 wiki. For troubleshooting, bugreporting, or other help, please visit the official release thread on the Paradox Interactive forums. To help with development, please visit the official development thread on the Paradox forums.
EU4 to Vic2
This converter is still under development. It is documented on the Europa Universalis 4 wiki. For troubleshooting, bugreporting, or other help, please visit the official release thread on the Paradox Interactive forums. To help with development, please visit the official development thread on the Paradox forums.
Vic2 to HoI3
This converter is no longer under active development or support.
EU3 to Vic2
This converter is no longer under active development or support.
CK2 to EU3Victoria 2 To Hearts Of Iron 4 Converter 1
This converter is no longer under active development or support.
Posted byKeeper of the Converters2 years ago
Archived
This release is not the latest. Head over to this post for a more recent release.
Links
Forum Release Thread Steam Workshop Forum Development Thread Converter Wiki
Instructions Whirlpool adp 130 ix.
Discussion
With version 0.1 of the converter, everything should be in place for a playable conversion. Many details are rough, many details are unbalanced, many details are ugly, but all the major systems are in place. Also, if I've done things right, MSVCP140.dll errors should have gone away entirely (please let me know if they didn't).
This also includes some pretty cool work by /u/thatsgerman10 to create new national focuses for countries to try to start a world war.
There's still lots to do, and we could use your help. If you're a programmer, there's lots of coding that needs doing. If you're an artist, there are a lot of flags that need making, plus I think we need some UI elements, and we'll definitely need more minister portraits. If you're decent with maps, the province mappings need reviewing. Even if you're bad at maps, there's probably one corner of the world you know well, and we'd love for you to double-check it. If you know QA, we could use a proper test plan, as well as more people to do testing. And if you just use this converter, we could use feedback about what's confusing, difficult, weird, or wrong (well, some compliments, too). You can head over to this thread to help out with development.
If you're curious about how conversion works, you can check the tool's wiki page for all kinds of details. If any of it is unclear, feel free to ask us to clarify (and even suggest how we can be more clear).
In any case, I hope you enjoy this new release!
Changes
Limitations
How you can help
We can use people of all skillsets on the converter. If you can do graphics, we need portraits, flags, etc. If you can program, we can really use your help. If you're analytical, you can help us design the converter. If you know QA, it'd be nice to have a test plan, maybe even a tester. If nothing else, you can help with data files and point at bugs. Or even write up what we've done on the wiki. Again, you can go to this thread to help out.
FAQ
Q: I got an error that mentions MSVCP120.dll. What do I do? Q: Conversion ended immediately with no error. What do I do? A : Hearts Of Iron 4 Cheats
Q: I'm trying to convert a game that had been converted from EU4 To Vic2 and I keep getting an error. What do I do?
A: You need to include the Vic2 mod created by the EU4 to Vic2 converter to properly convert these games.
Q: I have an error of some kind not mentioned here. How do I get help?
A: Ask on the forum thread or start a new post in /r/paradoxplaza. Posts here may not be noticed or answered.
110 comments
(Redirected from Europa Universalis 2)
Victoria 2 To Hearts Of Iron 4 Converter Online
Europa Universalis II is a grand strategy game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820. It was released on December 11, 2001.
Gameplay[edit]
In the game, the player controls a single nation across four centuries, managing its economy, military, political alliances, scientific development, exploration and colonization, religious affairs, and internal stability. In addition, yearly random events, as well as hundreds of pre-scripted ones based on the historical record, make for a great deal of gameplay challenge and variety.
Europa Universalis II differs from many similar turn-based strategy games in that time flows continuously during gameplay, rather than taking place in discrete turns. The player is able to pause the action to ponder the situation and give orders, then speed up or slow down time to let events take their course.
The game ships with several historical scenarios, including games that take place during the Age of Exploration, the American Revolution, and the Napoleonic Wars. The Grand Campaign lets players choose one world power and guide it from the end of the Middle Ages and into the 19th century. There is also a Fantasy Scenario, starting in an unoccupied and unexplored earth with only 8 civilizations to choose. In this scenario, casual gameplay and strategy that should be applied are slightly different, more like a 4X game with a strong emphasis on colonization.
While the Grand Campaign is geared primarily towards the major European powers of the time, such as Austria, England, France, Poland, Portugal, Russia, Spain, Sweden, and Ottoman Empire, the game is unique in that players can choose to play as one of more than a hundred obscure, no longer existing nations, from the Indian subcontinent to the Balkans.
Development[edit]
The game was developed by Paradox Interactive as a sequel to Europa Universalis, and was first released for the PC in 2001 by Strategy First, with a Macintosh port created by Virtual Programming and published by MacPlay. A Linux port was in development[1] but was not released.
Asia chapters[edit]
A version of the game, called Europa Universalis II: Asia Chapters, was released for Asian markets, adding new graphics and scenarios that center around Asian history instead. It featured an updated map with greater detail and added provinces in Japan, Korea, and China.
Reception[edit]
Europa Universalis II was nominated for Computer Gaming World's 2002 'Strategy Game of the Year' award, which ultimately went to Freedom Force.[5]Europa Universalis II received 'generally favourable' reviews according to review aggregator Metacritic.[6]
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External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Europa_Universalis_II&oldid=886789370'
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